using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;


namespace Services
{
  public enum ComponentOrders
  {
    INPUT,
    BACKGROUND,
    LOGIC,
    RENDERER,
    EFFECTS,
    UI,
    TRANSITION,
    NUM_COMPONENTS
  }
}
